Files
CinemaTrailers4Jellyfins/Jellyfin.Plugin.CinemaTrailers4Jellyfins/Jellyfin.Plugin.CinemaTrailers4Jellyfins.csproj
Martin 4145e1f1dd
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feat: yt-dlp prefers H.264, falls back to built-in, no pipe hang (v1.0.0.13)
- Format string prefers avc1 video + m4a audio, then any codec. The RTX 2070
  host can hardware-transcode H.264 but not AV1.
- Pass Jellyfin's ffmpeg via --ffmpeg-location instead of relying on PATH.
- If yt-dlp fails, retry with the built-in YoutubeExplode downloader.
- Read stdout/stderr while yt-dlp runs (and add --no-progress); before,
  stdout was never read, so a full pipe buffer could block yt-dlp forever.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 18:01:33 -04:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<RootNamespace>Jellyfin.Plugin.CinemaTrailers4Jellyfins</RootNamespace>
<AssemblyVersion>1.0.0.13</AssemblyVersion>
<FileVersion>1.0.0.13</FileVersion>
<Nullable>enable</Nullable>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Jellyfin.Controller" Version="10.11.0" />
<PackageReference Include="Jellyfin.Model" Version="10.11.0" />
<PackageReference Include="YoutubeExplode" Version="6.6.2" />
</ItemGroup>
<ItemGroup>
<None Remove="Configuration\config.html" />
<EmbeddedResource Include="Configuration\config.html" />
</ItemGroup>
</Project>